MeggaXP 3 is LOADED with tabletop events!  Whether you're a fan of Magic : The Gathering, Pokemon, Warhammer, Battletech, or one of over 60 board games that will be on display, MeggaXP 3 has something for the tabletop lover in all of us!  Below are some of the tabletop games you can EXPERIENCE at MeggaXP 3!

Booster Drafts

Modern Tournament

Commander /
Conspiracy Pods

Ixalan

Pre-Release

8-Player Booster Draft Pods Starting at 10:30 AM!

 

$15 entry fee.

(NO Meggapasses)

 

These pods will fire off ALL DAY LONG. As soon as there are 8 players, the draft will begin!

2:00 PM

$10 entry fee.

(Or Meggapass accepted)

 

Bring your pre-constructed Modern deck and play against people from all over the state of Michigan!  Booster boxes worth of prizes scaled based on the number of entrants.

4-Player Booster Draft Pods Starting at 4:00 PM!

 

$4 entry fee.

(or 1 Meggapass Entry per type)

 

4-player pods of said game. Bounty-prize support (if you win, you get opponents packs)

7:00 PM

$28 entry fee.

(NO Meggapasses)

 

Take part in an exclusive PRIME-TIME Ixalan Pre-release right at MeggaXP 3! Each player will get a pre-release pack to build their decks from, 3 rounds will be played, and players win 3 prize packs fo every win they get!

10:30 AM                                            2:00 PM                                           4:00 PM                              7:00 PM

MAGIC THE GATHERING

10:30 AM - 8:00 PM

8-Player Booster Draft Pods (ALL DAY) by Acropolis Games

$15 Entry Fee.  Prizes TBD.

MAGIC THE GATHERING

2:00 PM

Modern Magic at MeggaXP 3 Tournament by Acropolis Games

$10 Entry Fee (Or Meggapass) - Prizes scale based on # of players.

MAGIC THE GATHERING

7:00 PM

Ixalan Pre-Release Event by Stiger's Battlegrounds

$28 Entry Fee. 3 Rounds. 3 Prize Packs Per Win!

MAGIC THE GATHERING

4:00 - 10:00

4 Player Commander Pods by Stiger's Battlegrounds

$4 Entry Fee (or 1 Free entry with Meggapass) - Bounty Style Prize Support

MAGIC THE GATHERING

4:00 - 10:00

4 Player Conspiracy Pods by Stiger's Battlegrounds

$4 Entry Fee (or 1 Free entry with Meggapass) - Bounty Style Prize Support

10:30 AM                                            1:00 PM                                           4:00 PM                              7:00 PM

Pokemon Booster Drafts

10:00 AM - 7:00 PM

4-Player Booster Draft Pods (ALL DAY) by Gamers on the Run

$10- $15 Entry Fee.  Prizes TBD.

Pokemon - Expanded Tournament

1:00 PM

Pokemon Expanded Tournament! Bring your pre-constructed deck and compete to win a playmat!  Event requires 6 players MINIMUM to be signed up to fire off.

Pokemon - Learn To Play / Pickup Games / Free Play

10:00 AM - 5:00 PM

The kind folks at Gamers on the Run will be supplying new players with demo decks and teaching the game!  If you have your own deck, bring it and compete in free play all day!  Free for all players to learn and compete!

Pokken Tournament King of the Hill

10:00 AM - 7:00 PM

Do you play Pokken Tournament for the Wii U? Well this is the event for you!

Players will lineup and battle in Pokken tournament - if you win, you stick around. Win 3 times in a row and you'll get a ticket into a raffle at the end of the day to win a prize! If you LOSE, you move to the end of the line and get ready to play again! Free event!

HEROCLIX

7:00 PM

Heroclix Tournament by Brandon Martin

More Details To Be Announced!

Battletech

10:00 AM - 7:00 PM

All Day Battle Royale by James Topa

More Details To Be Announced!

WARHAMMER & SIGMAR

Demoes and free play being done ALL DAY by  by Acropolis Games

More Details To Be Announced!

Roleplaying Games

Back by popular demand is our RPG section, hosted by Throat Punch Games!  They will be having mini sessions in the following games:

 

Dungeons & Dragons

Call of Cthulhu

Koboilds Ate My Baby (AFTER HOURS)

Starfinder

and more!

PLAY TO WIN GAMES

For the second straight year, our friends at Double Exposure, along with Throat Punch Games and dozens of other companies, are all chipping in to supply the attendees of MeggaXP with a RIDICULOUS library of games that not only can you PLAY at MeggaXP 3, but if you register a COMPLETE PLAYTHROUGH, you will be entered in to win a copy of the game you played!  What games can you demo and play to win at MXP3? Check out this RIDICULOUS list:

Stronghold Games -

Get The Cheese! - A large, rich house must of course contain a large, stocked refrigerator. And there, you will find a lot of cheese!

 

All mice from around the neighborhood have been waiting and longing for the day when the family will leave the house, and they dream of stuffing themselves with that delicious cheese...

 

Then one day, it happened! All the mice rushed to the feast, trying to beat their rivals to the goal, and hoping that the vicious cat won't see them...

 

Whose mice will be able to steal most cheese, whose cats will catch most mice, and whose dogs will chase away most cats? This is the start of a fearsome fight for food and fame, as you Get The Cheese!

 

Not Alone - It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious Planet named Artemia. While waiting for the rescue ship, you begin to explore the Planet but an alien entity begins to hunt you. You are not alone! will you survive the dangers of Artemia? not alone is an asymmetrical card game, in which one player (the creature) plays against the rest (the hunted). as the hunted, you will explore the various locations on Artemia trying to avoid, confuse or distract the creature. As the creature, you will stalk and pursue the shipwrecked survivors, and using the mysterious powers of Artemia, try to wear them down and assimilate them to the Planet forever. Not alone is a light immersive card game, which uses bluffing, hand management, and a pinch of deck-building.

 

Pit Crew - While the driver gets all the attention, the pit crew are the unsung heroes of racing…

 

Pit Crew is a lightning-fast game where up to three teams of players must work together to get their race car back onto the track as quickly as possible. There are no turns in Pit Crew, as cards can be played at any time, but teams need to work together to make sure that their tires are properly replaced, fuel tank filled up, and engine repaired without making any costly mistakes. And will your team just go as fast as they can to get back out on the track? Or will you play smart and earn the Turbo Bonuses that can mean the difference between the checkered flag and last place?

 

Pit Crew challenges players to balance speed and skill in a fast-paced game of teamwork and communication.

 

 

R&R Games -

Pyramid Poker - Pyramid Poker is a two-player design that consists of 54 wooden rectangular blocks, 52 of them with the standard card deck distribution (2-A in four suits) on one side and two of them with a pharaoh on one side.

 

To set up the game, place all of the blocks face down and shuffle them. Each player then takes fifteen blocks and turns the blocks so that only they see what's on them. They take turns placing the blocks into a two-dimensional pyramid-shaped structure, again seeing only their blocks, then they take turns removing any one block from the pyramid and placing it into one of three poker hands that they're constructing. Each poker hand is competing against the one opposite it that's being built by the opponent.

 

If a player draws a pharaoh, they draw three face-down blocks that weren't initially chosen, discard two of them, then add the third block to one of their poker hands.

 

Once all the blocks have been removed, the player who wins two or three of the poker hands wins!

 

Coin Quest - In the secret auction bidding game Coin Quest, players are coin collectors attempting to amass the most valuable coin collection.

 

Pickle Letter - Just dill with it! In the lightning-fast letter-matching game Pickle Letter, you pick a peck of Pickleletters for a jarring good time. Time is ticking in the race to match the most letters before your opponents find them first. Find matches first and pickle the other players. But here's the dill: Things can go sour fast! You'll be in a pickle if it doesn't all match up and your opponents prove you wrong! So keep calm and crunch on.

 

Bezier Games -

New York Slice - You've just been given a shot at being the head chef at the prestigious New York Slice pizza parlor. Now you and your fellow pizza chef wannabes have to make the most amazing pizzas...one slice at a time!

 

In New York Slice, each player slices pizzas into portions, giving their opponents first choice, while they take the leftovers. There are a dozen kinds of pizza to work with, from veggie to hawaiian to meat lover's, and each player decides if they want to eat or keep some of the slices, building the best collection of pizzas possible!

 

Each time a player slices a pizza, there's a different special to go along with it, whether it's allocated to one of the portions or placed on its own. Specials provide the player with special powers or points, such as calling dibs on a slice before the pizza is divided, getting one of the normally-out-of-the-game "mystery slices', having an opportunity to "sneak a slice" by moving it from one portion to another when they choose, and many more—there are 14 different "Today's Specials" in the game.

 

Werewords - In Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf!

 

To help you out, one player is the Seer, who knows the word but must not to be too obvious when helping you figure it out; if the word is guessed, the werewolf can pull out a win by identifying the Seer!

 

A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play.

 

 

Smirk & Dagger Games -

BIOTIX - Play Dirty – and get a Reaction!

 

You can pack a lot of fun into a small box, especially when you pack it full of microbe meeples. I’ll say it again. Meeple Microbes (squeeee!)

 

In this nasty little 2-5 player game, your boss, Dr. Lillian Johannae has made a groundbreaking discovery in the field of microbiology. She has discovered a new breed of extremely unstable, highly volatile microorganisms, BIOTIX™ (patent pending and pronounced ‘biotics’) that can uneasily coexist within a small system. Now she needs supporting data. But science can be a brutally competitive field. What began as an innocent pursuit of discovery has quickly devolved into self-centered posturing and ruthless backstabbing among her lab personnel, all vying to have their name attached to the research paper, thereby rocketing them you into scientific superstardom.

 

J'Accuse - Mon dieu! M. Harpagon Richard is most decidedly dead, though not nearly soon enough for YOUR tastes, the old miser. His passing has brought you all together, feigning tears and anticipating your inheritance, when a terribly bothersome police inspector calls upon you.

 

Chief Inspector Francois Cleu is not convinced that Harpagon passed peacefully in his sleep, as was reported. In fact, he's discovered "somewhat troubling evidence" that he was instead stabbed, poisoned, shot, strangled, bludgeoned and thrown out of a third story window. Worse, he seems to think YOU had something to do with it. Well, even if you did, which you didn't, there's no sense in all of you going to prison for it. That's why you've decided to "help" the Chief Inspector figure out who did! After all, you're the old man's heir and you're finally going to get what's coming to you...one way or another.

 

J'Accuse! is about implicating and accusing your friends and family of murder — and no one "wins" the game so much as one of you will lose! The object is to avoid suspicion for as long as you can, while assuring that someone else ends up accused for the crime. The game ends, and the loser is "Arrested", when one player gets stuck with at least one of each type of Evidence (Motive, Opportunity and Weapon, which solves the case) OR by having ANY five pieces of Hard Evidence against them (a Preponderance of Evidence).

 

 

Indie Boards & Cards -

Trickster - Across all of space and time, the Tricksters play their game. Only a cunning few are privy to the mischief that they wreak. At long last, these champions have gathered from across the multiverse with a sole purpose: put an end to these blasted troublemakers!

 

Trickster is trick-taking game of multidimensional mischief like no other. Featuring a colorful cast of characters, each with unique abilities, no two games will ever be the same! Only the wiliest Trickster will elude the others and live to trick another day!

 

Delve - Brave Delvers from across the realm have journeyed to seek their fortune within the dungeons of Skull Cavern. Gold, treasures, and perilous encounters await behind every door! Grab your gear, sharpen your swords, and watch out for those kobolds!

 

In Delve, players guide their band of adventurers through the dungeons of Skull Cavern. Each turn place a dungeon tile and an adventurer, exploring the dangers below and searching for loot. When a room or corridor is completed, Delvers must fight for their share of the gold and treasure. But if a player manages to complete a room alone, they must overcome dangerous encounters before collecting their riches.

 

Delve combines tile-laying and an immersive narrative experience in a new and exciting way.

 

The Resistance - The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!

 

The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.

 

Coup - You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...

 

In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.

 

 

Gorilla Games -

Desert Island - Washed ashore on a forgotten island with your fellow castaways, you must try to scrape together enough food to survive while avoiding illness, wild boars and deadly tsunami. Hopefully you can keep your secret love alive and help your secret hate find their proper fate.

 

Desert Island plays in about an hour. Each turn, players take an action and play a fate card that makes an event more likely to happen as well as a target more likely for the event. Actions include foraging for food, scavenging for valuables washed up ashore, and lighting the signal fire. Of course, it might be easier to forage for food in your neighbor's stockpile. Conflicts are resolved by comparing total size on each side of a fight. A random card is added to each side's total.

 

The Worst Game Ever - The Worst Game Ever creates mechanisms around everything people hate in games, gamers, and gaming. The goal is to have the most tokens when any player runs out of tokens. Players take turns attacking one another with a die roll to steal tokens and play cards to affect the game.

 

The Best Expansion Ever - 55 new and annoying ways to frustrate your friends in this maddening (and hilarious) expansion to the game that everybody loves to hate: The Worst Game Ever!

 

USAopoly -

Star Trek Panic - Star Trek Panic is a cooperative light strategy game based on Castle Panic that challenges players to defend the U.S.S. Enterprise from enemy attacks.

 

In addition, the game features mission cards that have unique challenges based on the original Star Trek series as well as character cards so that players can assume the roles of Star Trek icons like Captain Kirk and Mr. Spock.

 

Nefarious - Your genius could have been such a boon to humanity. Your death ray had wonderful pest control applications, and your volcano activator was perfect for fighting global warming. But the fools at the institute, they wouldn't listen. They called you mad! You built a monster to rend them limb from limb, which your minions assured you was the very worst way to be rended. When it became clear that the only hope for the world was your own benign leadership, you took control of TV to announce this fact. But your broadcast was interrupted by someone else taking control of TV and announcing his own plan for world domination – and then that broadcast was interrupted by yet another interloper. So. Competition. Well, the world will never be as scared of these upstarts as it will be of you. Archimedes once said, "Give me a long enough lever and a place to stand, and I will move the world." You will be the most terrifying lever the world has ever seen.

 

Grandpa Beck's Games -

Skull King - Grandpa Beck's Scheming and Skulking, a.k.a. Skull King, is a trick-taking game similar to Oh Hell!, Wizard and Spades, with players needing to state how many tricks they think they'll win each round. Special cards can throw off your best efforts, however, so watch how others bid and play carefully.

 

Skull King uses a 66-card deck that consists of five "escape" cards, four suits numbered 1-13, five pirate cards, 1 "Scary Mary" card, 1 "Skull King" card, and 2 mermaid cards. The game lasts ten rounds, and in each round, each player is dealt as many cards as the number of the round. All players simultaneously bid on the number of tricks they think they'll take by holding out a fist and on the count of three revealing a certain number of fingers (or possibly a closed fist for a bid of zero tricks).

 

Cover Your Assets - In Grandpa Beck's Cover Your A$$ets, a.k.a. Big Deal, players compete to collect items to become a millionaire. The game consists of 110 cards, with each card being either an asset (e.g., home, yacht, stamp collection) worth $5-20,000 or silver (worth $25k) or gold (worth $50k); silver and gold are jokers and can represent any other asset.

 

Mayday Games -

Macroscope - Macroscope features a funky box-shaped device covered with cardboard tokens, and this device comes loaded with two hundred double-sided cards, with each card featuring a black-and-white line drawing.

 

On a turn, a player rolls the two dice, then removes one or two tokens from the box that match the numbers rolled. When you remove a token, you see through a hole in the box that reveals part of the topmost line drawing. If the player wants, they can guess what the drawing represents, after which they pull the card out of the box to see whether they are correct, scoring points based on the number of tokens removed if correct and losing points otherwise.

 

H.I.D.E. - Real or fictional? It's not clear, but in the world of secret agents exists a legendary figure. He never failed any mission, and no enemies who met him could avoid facing death. No matter how trivial missions are, he is the sole agent who carries them through. For this reason, he was given a secret code name: The Legend.

 

Voodoo - In Vudù, the players act as the most wicked and malicious sorcerers of all time, and they want to use their curses and black magic to make the lives of their enemies impossible to prevail over them! Each turn, you roll five dice, collect your ingredients, then choose whether to take new cards, take new items, or cast a spell. Each spell has a powerful and tricky curse attached to it that forces your target to play in a specific way, for example, talking with his tongue out for the rest of the game, or using only a single hand, or running around the table each turn. Each curse grants you points when you cast it and many more points if your target forgets to obey it or becomes too exhausted to continue. Collect as many malediction points as you can to reach the final tile of the scoreboard before anyone else!

 

Thames & Kosmos -

Brutal Kingdom - The King is dead; long live the Queen! Or vice versa, really, as in the intriguing game Brutal Kingdom it's hard to tell what everyone is up to and who will have the greatest impact until it all ends. Yes, the bishop's poison has been touched, but has it been administered to the abbot or is it still waiting to be used? What's happening with the witch? And the executioner is waiting for his next job...

 

Kerala - Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere, and naturally players want to participate and make the most magnificent fairground with as many elephants as possible.

 

In Kerala, each player wants to take at least one tile of each color, and all tiles of one color should be joined together, but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants.

 

Word Slam - In the communication game Word Slam, two teams compete against one another simultaneously. In each round, one player on each team tries to get their teammates to guess a hidden word or phrase using only the 105 explanatory cards available in the box. Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards, each with one word on it: a noun, verb, adjective, or preposition. A player can use as many explanatory cards as desired, and whichever team guesses correctly first scores a point. The team with the most points at the end of the game wins!

 

Overworld Games -

Good Cop Bad Cop - Good Cop Bad Cop is a 52 card hidden identity, deduction game where each player takes on the role of a law enforcement officer in a corrupt district. Players must investigate others to figure out who is on their side, grab one of the 2-3 guns on the table, and shoot the opposing leader to win the game.

 

Leaders of Euphoria Choose a Better Oppressor is a social deduction game in the style of Good Cop Bad Cop, but set in the world of Euphoria. It takes place earlier in the timeline than Euphoria, when the city was young and foolish. Players will have 3 cards in front of them that determine whether they are on the Euphorian or Subterran team that will be investigated throughout the game to figure out who's on their team and who's not.

 

Allsaid & Dunn -

Bin'Fa: The Tao of War - In Bin-Fa, armies move over a landscape that is different each game. A player controls at least one but can control up to three armies per game. You can use the board sections to create inlets, peninsulas, isthmuses, lakes, and more. Adding vortex and terrain markers allows you even more control over the layout of the game board and how it will be traversed. Your ability to take advantage of the layout of the battlefield is crucial to victory and defeat.

 

Chara Games -

3 Seeds - In 3 Seeds, your goal is to earn the most points by placing your limited seeds into crops with high returns. To win, you will need to observe the actions of others, remember obtained insights, and strategically use powerful abilities.

 

Unauthorized - Unauthorized is a 6-12 player, thirty-minute, social deduction-style game about life around the underground church. Players are assigned public role cards that give them an unique ability to influence the other players. A player's loyalty is determined by the experience cards they hold in their hand. As their cards change, their loyalty may shift. The object of the game is to influence a majority of players to join your side (state or church). The church players must also have at least one player not imprisoned.

Grail Games -

Circus Flohcati - In Circus Flohcati, players try to complete sets of cards before the game ends. A player begins her turn with several face-up cards to choose from. If she doesn’t like them, she can draw another, but if a card gets turned up that matches the suit of one of the other face-up cards, she loses her turn. She can continue drawing until she likes one or it matches. Also during her turn she can combine three cards of the same value and lay them down in front of her; such sets will be worth 10 points at the end of the game. Additionally, the highest card from each suit in her hand contributes its face value to her score.

 

Doughnut Drive-Thru - Doughnut Drive-Thru — a.k.a. パンパカパン (Panpakapan) — is a worker placement game set in a bakery, with players struggling in the narrow kitchen to create as much as they can

.

Medici: The Card Game -In 15th century Florence, players try to acquire the most valuable goods for their merchant ships by drawing 1-3 cards from a common deck each turn. After drawing, the active player must take the final card they drew and may select one or both of the previous two cards drawn (if available). They then load these commodity cards on their boat. Cards that are not taken remain available to future players. Once a player's boat is full (seven cards with two players, five cards with 3-6 players), they are out of the round and the day is scored.

 

Greater Than Games -

VivaJava: The Coffee Game: The Dice Game - Also as in VivaJava, VivaJava Dice has players making the crucial decision between blending beans and research, but with a quick, new twist. Players must now use the dice in their pool to blend – using the beans to create a best-seller for quick points, then deciding whether to press their luck in subsequent rounds for bigger points but fewer dice as the blends degrade – or to research, which involves using their valuable beans to gain an ever-changing variety of dice-manipulating abilities, new ways to score, and paths that lead to aiding a competitor for a later payoff or hindering that competitor for immediate gratification. VivaJava Dice also offers a unique system of cooperative dice-rolling that can help you rise to the top, but at the price of someone else riding your coattails.

Lazer Ryderz - In Lazer Ryderz, players take on the role of one of four Ryderz as they race to capture all three Prisms needed to charge the Portal to their next destination. The Portal only allows one Ryder to pass through before moving on to a new location in the galaxy, so speed is essential to meet your goal. But the faster a Ryder goes the harder it is to turn, and if a Ryder runs into another player's lazer, that Ryder is toast! Who will continue on their quest and who will be left behind?

Exoplanets - Exoplanets is a medium-light game, where players create their own planetary system on the table. Players add to the common star, tiles which represent various planets or moons (that protect planets or help create life). Each of these tiles/planets give a different number of tokens (water, atmosphere, asteroids and light) and each planet has their climatic condition, which allows us to create life on these planets. Players can also interact trying to interrupt opponents planets by using space effects, by space tales or fulfill goals to earn more points at the end of the universe. But the players need to know that they are all creating mutual planetary systems.

 

INI, Inc. -

Never Have I Ever - Every game of Never Have I Ever presents a chance to relive life’s funny, embarrassing and awkward moments with your friends. We’ve thought of hundreds of things you may or may not want to admit, and added rules to spice things up. You’ll be amazed how quickly you can learn about someone.

 

Everyone gets 10 Play Cards and takes a turn reading a Rule Card. During each round players have a chance to admit whether they're 'guilty' or 'not guilty' of a Play Card. If you're guilty, you get to keep it.

 

Dabble - To play Dabble, two to four players pick 20 tiles each, then attempt to create a 2-, 3-, 4-, 5-, and 6-letter word in five minutes. The first player to accomplish the goal receives the points from the tiles that his opponents were unable to use (incomplete words). If no one can create all five words, each player is allowed to trade in whichever tiles he does not want for new tiles and another round begins.

 

Portal Games -

 

Tides of Madness - Tides of Madness is a sequel to Tides of Time and features gameplay similar to that design. Tides of Time is a drafting game for two players. Each game consists of three rounds in which players draft cards from their hands to build their kingdom. Each card is one of five suits and also has a scoring objective.

Imperial Settlers

 

HABA USA -

 

Meduris - Following the call of the gods, the players settle at the base of mountain Meduris. Building huts, bringing offerings to the druid, gathering precious runestones, and building monumental temples is the only way to earn the favor of the gods in Meduris.

 

1. Skillful use of the workers lets you obtain valuable materials. These are needed to build huts and temples.

 

2. The larger the settlement,the more expensive it is to build a hut there. But if you can get in the good graces of the druid by presenting an offering, then your effort pays off.

 

3. Keep an eye on the other players: Who will secure the best building sites at the right time, and collect the most valuable rune stones?

 

4. Only a player who skillfully places their huts and temples, and keeps enough materials ready for the big final round of offerings, will win the game.

 

The Heroes of Kaskaria - Evil trolls have stolen the treasure of the ancestors and the magical tribal amulet, now the Kaskarians fear the wrath of their ancestors. Brave heroes immediately set off with flying scaled griffins and fast cliff runners to reach the trolls' lair which lies at the bottom of the volcanic crater. The hero who plays their action cards cleverly, rescues as much treasure as possible, and snatches the magic amulet back from the evil trolls will become the big hero of Kaskaria!

 

Paw-Warrior Games -

 

Ambyria: Shroud of the Shadow Demon Ambyria is Paw-Warrior's debut game. A fantasy card game, Ambyria is a non-collectible strategy card game with a dash of luck and a pinch of chaos. Ember perfectly caters to the little voice in all of us that holds a grudge. With plenty of opportunities for revenge, you won’t have to listen to that voice for very long before it’s satisfied. Don’t be shy and show no mercy, as you will receive none in return!

 

Pandasaurus Games -

 

Starfall - The night is still, cloudless and dark. An oasis of interstellar magic lies beyond the stratosphere: countless stars, burning comets, planets, ivory moons, nebulae, and perhaps even a beastly black hole or two. It's all up there for the finding. At the Royal Hinterland Observatory, endless elaborate sky formations are within reach of discovery — but you have to lay claim before your fellow astronomers nab the glory for themselves. StarFall is a clever game of wits, bidding, and quick thinking in which the aim is to obtain the most impressive portfolio of cosmic curiosities.

 

Machi Koro - Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die.

 

The Game (On Fire) Players in The Game try to discard all 98 cards in the deck onto four discard piles in order to win, but they need to do so in the right ways.

 

Each player starts with 6-8 cards in hand depending on the number of players, and four discard pile prompt cards are on the table: two showing "1" and an up arrow and two showing "100" and a down arrow. On a turn, a player must discard at least two cards from hand onto one or more discard piles, with cards on the 1 piles being placed in ascending order and cards on the 100 piles being placed in descending order. One tricky aspect to play is that you can play a card exactly 10 higher/lower than the top card of a discard pile even when you would normally have to play in a descending/ascending order, e.g., if a 100 discard pile is topped with an 87, you can play any card lower than 87 or you can play the 97.

 

 

Baksha Games -

 

Little Drop of Poison - The rats and the weasels have always been at each other’s throats. Tensions between them are at an all-time high. It isn't in their peasant natures to be overly aggressive. But what needs to be done can be done with a little drop of poison.

Choose wisely and judiciously to be the best assassin! Play poison cards on each other and the king. You'll get points for killing the king, but also for killing other assassins.

 

Victory Point Games -

 

Twilight of the Gods - In Twilight of the Gods you and your friends will each assume the role of a deity from myth and legend, and battle to the death to see who is the strongest god, using human armies, mystical beasts, and heroes of renown from both past and future.

 

Jellybean Games -

 

Scuttle! - In this fast-playing card game, players scheme, battle and steal to be the first to collect 21 doubloons. Each turn either draw a card or play a card - cards can be played as either treasure or as an action. Do you want to draw 2 cards, or steal the treasure chest your opponent just played? Or would you rather wipe the board...knowing that your booty is protected!

 

Triton Noir -

V-Commandos V-Commandos is a WW2 commandos co-operative board game. Players can either select a pre-generated mission or create their own by combining objective cards, then they assemble a team from famous Allied corps: U.S. Raiders, British SAS., Devil’s Brigade, SOE, etc. During play, you hide in darkness, wear enemy uniforms, and sneak up on your targets. Get spotted? Open fire with emblematic allied weapons and try to turn the enemy's weapons against them! If you can, get back to cover and turn off the alarms as the enemy has more available troops than you. Thus, you need to focus on completing the mission, then leaving the area as quickly as you can.

 

Red Knight Card Games -

Sword of Kings - The Sword of Kings game consists of 108 beautifully crafted cards that are used by 2-4 players (knights). The goal for each knight is to build a unique tunnel to their dragon’s Lair. While building their tunnel, knights will discover various magical treasures and encounter friendly people to help them on their quest. At the same time, Knights will find evil creatures and various obstacles they can play on the other knights to slow their progress. Once inside the lair, knights must fight the dragon that is defending the sword. The first knight to defeat the dragon claims the Sword of Kings and wins the game. Games usually take from 30-45 minutes; but with the numerous card combinations possible, game play will vary greatly in both style and time. This allows for endless hours of fun while being drawn into this beautiful and magical world

 

Fireside Games -

Castle Panic - The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they've gathered their army and are marching out of the woods. Can you work with your friends to defend your castle against the horde, or will the monsters tear down your walls and destroy the precious castle towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer!

Dastardly Dirigibles - Professor Phineas Edmund Hornswoggle, famed airship builder, is retiring and you are an engineer competing to inherit the Hornswoggle factory!

 

Dastardly Dirigibles features tarot-sized cards that are played in a constant action format in which each time a part is added, ALL players MUST add the SAME part – which may replace an existing one. Build your airship from different parts of nine beautiful suits, while also using special cards to your advantage or to thwart your opponents. The round ends when the first airship is complete — but you score only the suit used most in your airship. The player with the highest score after three rounds wins!

 

Here, Kitty, Kitty! - In the crazy cat-collecting game Here, Kitty, Kitty!, your neighborhood has a cat problem, the problem being that the cats don't all belong to YOU! Unfortunately you can't just grab them for yourself as everyone in the neighborhood wants to claim those adorable kitties. Outwit your fellow feline fiends as you lure cats onto your property, move cats into your house, and steal cats from your neighbors. All's fair in love and cat-collecting!

The Village Crone

 

Wattsalpoag Games -

 

A Fistful of Penguins - A Fistful of Penguins is a quick, engaging family dice game of gathering animals to add to your zoo. After three rounds, the person who has made the most money displaying animals wins.

 

To play, roll the special animal dice to get a selection of animals to add to your zoo. Each animal has a unique way to earn you money: Kangaroos score by the square of their number, so if you want to score them, you should try to get a large group; lions are worth big bucks, but if you score lions, then only the lions score; camels are a decent $5 each, but they score zero if any lions are present; squirrels steal money from the other players; and moose score the most, but each moose must be paired with a squirrel in order to score.

 

Claim It! - Stake your claim! Get the best patch of land in these gold-filled hills. Roll the dice to claim an area as your own. Steal claims from other players, or double your claim and make an area permanently yours. Keep rolling as long as you want, claiming more land on each roll. But watch out: if you make a bad roll, you lose everything you claimed this turn. Build the biggest system of mines and win it all!

 

Tasty Minstrel Games -

 

Okey Dokey - In the cooperative card game Okey Dokey, the players work as a team to put on a music festival including several different performers. You need to be able to place all fifty of the cards in the game within ten columns, but players' hands are kept secret from one another and only slight suggestions can be made.

Joraku - Specifically, during the Sengoku period, Joraku refers to the act of local warlords–the Daimyo marching their armies toward Kyoto, to "protect the Shogun and Emperor from other rogue lords" and ultimately rule in their place.

 

Onward to Kyoto! Take command of your army, and defeat every Daimyo blocking the way! March on! To victory! March on! Kachidoki!

 

Joraku is a trick-taking area control game. Outwit your opponents with tactical card play, use your loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan!

 

 

 

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